Friday, February 03, 2012

Mass Effect: Homeworlds #2 cover process

Think that if you're a cover artist you just draw a cover and all is perfect? Well, think again. Some times covers take a tremendous amount of work to get right. Here's an example of that:

Though it was hard getting through this cover, I think the end product is worth it. I'd rather fight with a cover and get it right than just have it come easily and end up with something I'm not happy with long term.

There you go.



John G said...

It's such a complicated character design. I like it though. I like the phone booth.

Mike Hawthorne said...

Yeah, not only that but they have several versions of each character. It's a job just keeping track of which you're using to get it "right".

Glad you like the booth :-)


Rasmane said...

Man, I already made a comment on the process post for the Issue One section of this cover—but damn if you’re not a one-man art squad, so here’s another one: SKILLZ!

Mike Hawthorne said...

Thanks, man :-) I really do try to "level up" every chance I get. I appreciate the love!